Nine in the morning · day one

Chronicles Two workplaces, one deadline, and the decisions the job is actually made of.

Nine short games where you work a real day in a real job. Five of them at Meridian, a product company; four at the agency across town. Walk the floor, talk to the people who have already made up their minds, and make the calls yourself. Everything closes at five, whether you are finished or not.

Pick a job

Nine tracks · two offices, one clock

How a run goes

Nine o'clock to five, in about half an hour